Jittering when actor is following another

im trying to have it where this side character begins following the main character but with an offset when the main player stops. lets say the main charcter moves 50 pixel to the left, the side character moves 25 characters to the left and stays far from that distance from the main guy but when I attempted, the side character stops but jitters and doesnt play the idle animation and just continues the running one.

Comments

  • uptimistikuptimistik Key Master, Member, Sous Chef, PRO Posts: 306

    Hi there! Can you explain using the rules and behaviors? E.g. Move To with a Timer (every .3 seconds or something) should help create a nice follow effect.

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  • student0039_burbankusd_orgstudent0039_burbankusd_org Member, PRO Posts: 8
    This is an embed external element. It can be deleted using the delete key or the backspace key. To view the full element, press the preview button below.

    I have attributes contrained to the main guy and the moving rules for the side guy are


    the stopping rules are these:


    also the problem with the moveto behavior is that the side character has no gravity and with the timer follow, it is very jittery when following the main guy

  • student0039_burbankusd_orgstudent0039_burbankusd_org Member, PRO Posts: 8
    This is an embed external element. It can be deleted using the delete key or the backspace key. To view the full element, press the preview button below.

    and what i just realized is that he stopped moving after a little bit of jittering when he "stops" next to me

  • student0039_burbankusd_orgstudent0039_burbankusd_org Member, PRO Posts: 8

    thank you for trying to help but i have fixed the issue.

  • uptimistikuptimistik Key Master, Member, Sous Chef, PRO Posts: 306

    Nice! Can you share how you did it? (Just in case someone in the future has the same problem) @student0039_burbankusd_org

    GameSalad Templates and Custom Development at the Official Marketplace: http://gshelper.com

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