Hi there. I´m currently working on my first Jump and Run. Here is one artwork I used for the Titlescreen. In the next fews days I will constantly update more Screenshots.
Yes, as @BurberryArts says, veeeery nice! Professional graphics indeed. Best of luck with your progress of the game; I look forward to seeing the finished app. :-)
Hi Burberry Arts. Unfortunately I´m not working for Disney :-). At the moment I studied media economics in germany but I love to draw. And yes the art style will continue through the game. For the drawings I just used pen, paper and Photoshop.
even though this is perfect art, you would be amazing with a wacom bamboo tablet if you havent tried one yet. super fun to work with. everyone who likes to draw should try!
Nice work.. Really cool art. Do justice to your game design as you do to your art and you certainly won't feel unfortunate to be not working at a big design studio.
Wow thanks a lot, for all your feedback. Here are some rough concept sketches I did for the backgrounds. I tried to create a unique look an feel for each World. Hope you like it.
Hi @quantumsheep. Thanks a lot for your advice and support. I´ve already put a lot of effort in such effects. Here are two screenshots from the exact same scene (World-Selection). As you can see even in the menu I created a random sunlight effect in the left upper corner and also some floating particles in the back and foreground. Every button has different states (pressed, disabled, idle) and I integrated parallax scrolling and so on... I put a lot of hard work in such details and try to make the game as beautiful as I can but also make sure that it runs smooth on every device.
Thanks for all your great feedback. Here are the first official Gameplay-Screenshots (from the first world). This is how the game itself will look like.
Comments
really would be awesome if this art continues.
may i ask what program are you using to create your art
Hi @Rober
Yes, as @BurberryArts says, veeeery nice! Professional graphics indeed. Best of luck with your progress of the game; I look forward to seeing the finished app. :-)
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Cant wait for this game.
I'm not often a fan of cartoony art (mainly due to the dead, soulless eyes) but you've successfully invoked character and life into the animals.
Nice one!
Looking forward to seeing more!
QS =
D
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The trick now, I would say, is to make them feel *alive*.
There are lots of simple tricks to doing this. Leaves blowing past, or clouds, or fog, or insects, or even just 'wind lines'.
These can all be done with particles for example.
Keep it subtle and you should be ok!
Just a suggestion, I'm sure you've already thought of it!
QS =
D
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