does anybody now how to do a animation of a dog running
THINGTHING
Member Posts: 84
does anybody now how to do a animation of a dog running
Comments
Start off small with the beginning state and the end state of the running dog. Save those two images and add them to the GS animate attribute (these would be frames now). See how that looks - probably jerky.
Now the more 'frames' you add in-between your start and finish state the more natural the animation will look. 30 frames would be ideal for natural looking but depending how your game shows it just start at 8 frames and go up as you see fit.
Remember also you would most likely be looping this to show the constant running so you could essentially re-use frames in the loop. So frame 1 to 8 woud be start to run frames and 9 to 16 would be the reverse order of those images taking you back to you first frame then it loops.
Hope that helps.
Preston Blair's "Cartoon Animation" is classic but there are others. And many of his examples are online these days.